AI Insights · Timothy · October 2022
Top 5 Survival Games on Android in Brazil Q3 2022
Explore the performance of the top 5 survival games on Android in Brazil during Q3 2022, including download trends, revenue, and active user statistics.
In the third quarter of 2022, the top 5 survival games on the Android platform in Brazil showcased varied performance metrics in weekly downloads, revenue, and active users. This data comes from Sensor Tower, providing deeper insights into the mobile gaming market.
Last Day on Earth: Survival saw a consistent performance throughout Q3. Weekly revenue peaked at around $17.8K in early August, with a slight dip towards the end of September, settling at approximately $12.5K. Downloads fluctuated, reaching a high of 13.2K in mid-July, before dropping to 9.0K by the end of the quarter. Active users experienced a gradual decline from 119.5K at the start of the quarter to 90.1K by the end.
Last Island of Survival showed a steady increase in weekly revenue, peaking at about $7.7K in the final week of September. Downloads varied, with a high of 6.2K in mid-July, and ended the quarter with 5.4K. Active users saw a decline from 9.1K at the beginning of the quarter to 8.3K by the end.
Frostborn: Action RPG had moderate revenue performance, peaking at approximately $6.9K in mid-July before gradually declining to about $3.0K by the end of September. Downloads were relatively low, with a slight peak of 2.4K in mid-July but dropping to 1.1K towards the end of the quarter. Active users also declined from 7.8K to 4.7K throughout the quarter.
ChimeraLand, a newer entrant, saw significant initial traction with downloads peaking at 62.2K in mid-July. However, this number rapidly declined, ending the quarter with just 1.4K downloads. Revenue mirrored this trend, peaking at $6.8K in early August and falling to $815 by the end of September. Active users also decreased from an initial 49.9K to 7.3K.
Poppy Playtime Chapter 2, released in mid-August, showed a promising start with initial weekly revenue at $10.2K, which then tapered off to about $1.6K by the end of the quarter. Downloads peaked at 3.6K in late August but fell to 886 by late September.
For more detailed insights and analytics on mobile game performance, visit Sensor Tower.